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Blender Screwed Up


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#1 toatabby

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Posted 30 May 2010 - 04:55 PM

Since nobody is helping on the geek speak forum is helping,I thought I'd ask for help here,as the grapic community might be more likly to know abut blender.(Blender refers to a 3D animation program, not a household applience)

From the Geek Speak forum:
It seems my version of blender's hotkeys have gotten mixed up.Normally, the regular arrow keys cycle what I pressume are frames.The num pad keys rotate your veiw.Right now, both sets cycle frames.What did I do to mess this up,or is it my computer, or blender itself(My blender program has crashed before.)?What can I do to fix it?How do I prevent this from happening again?

#2 Samael

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Posted 30 May 2010 - 05:53 PM

I never used blender myself, but did you try turning Num-Lock on and off?
Also while looking into this I found this: Do you have NumPad-emulation turned on? (You can check by pushing the normal number keys, instead of cycling through the layers they should rotate) Perhaps turning this off might help?

I have no idea if this will help, but it couldn't hurt either. :)

#3 toatabby

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Posted 30 May 2010 - 05:59 PM

Thanks.looks like it was num-lock.But what the heckis numpad emulation?

#4 Samael

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Posted 30 May 2010 - 06:10 PM

You're welcome, glad I could be of help.
Numpad-emulation is a function used on laptops that are not equipped with a Numpad. This causes the numpad functions to be remapped to the normal number keys. (However it removes their original function of cycling through the layers.)




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